Paketti: libclansdl-1.0 (1.0~svn3827-2) [universe]
Links for libclansdl-1.0
Ubuntu-palvelut:
Imuroi lähdekoodipaketti clanlib:
Ylläpitäjä:
Please consider filing a bug or asking a question via Launchpad before contacting the maintainer directly.
Original Maintainers (usually from Debian):
- Debian Games Team (Mail Archive)
- Sam Hocevar (Debian packages)
- Barry deFreese
It should generally not be necessary for users to contact the original maintainer.
External Resources:
- Kotisivu [www.clanlib.org]
Samankaltaisia paketteja:
SDL module for ClanLib game SDK
ClanLib delivers a platform independent interface to write games with. If a game is written with ClanLib, it should be possible to compile the game under any platform (supported by ClanLib, that is) without changing the application source code.
But ClanLib is not just a wrapper library, providing a common interface to low-level libraries such as DirectFB, DirectX, OpenGL, X11, etc. While platform independence is ClanLib's primary goal, it also tries to be a service-minded game SDK. In other words, great effort has been put into designing the API, to ensure ClanLib's ease of use - while maintaining its power.
This package contains the SDL module (clanSDL).
Muut pakettiin libclansdl-1.0 liittyvät paketit
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- dep: libc6 (>= 2.1.3) [i386]
- Embedded GNU C Library: Shared libraries
myös näennäispaketti, jonka toteuttaa libc6-udeb
- dep: libc6 (>= 2.2.5) [amd64]
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- dep: libclanapp-1.0
- ClanLib game SDK runtime
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- dep: libgcc1 (>= 1:4.1.1)
- GCC support library
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- dep: libsdl-gfx1.2-4
- drawing and graphical effects extension for SDL
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- dep: libsdl1.2debian (>= 1.2.10-1)
- Simple DirectMedia Layer
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- dep: libstdc++6 (>= 4.1.1)
- The GNU Standard C++ Library v3
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- dep: zlib1g (>= 1:1.1.4)
- compression library - runtime
Imuroi libclansdl-1.0
| Arkkitehtuuri | Paketin koko | Koko asennettuna | Tiedostot |
|---|---|---|---|
| amd64 | 66.0 kt | 272.0 kt | [tiedostoluettelo] |
| i386 | 65.4 kt | 252.0 kt | [tiedostoluettelo] |