[ stonking ]
[ Pakiet źródłowy: gamenetworkingsockets ]
Pakiet: libgamenetworkingsockets-dev (1.6.0-2) [ports] [universe]
Odnośniki dla libgamenetworkingsockets-dev
Zasoby systemu Ubuntu:
Pobieranie pakietu źródłowego gamenetworkingsockets:
- [gamenetworkingsockets_1.6.0-2.dsc]
- [gamenetworkingsockets_1.6.0.orig.tar.gz]
- [gamenetworkingsockets_1.6.0-2.debian.tar.xz]
Opiekun:
Please consider filing a bug or asking a question via Launchpad before contacting the maintainer directly.
Original Maintainers (usually from Debian):
- Debian Games Team (Archiwum e-mail)
- Sébastien Noel
It should generally not be necessary for users to contact the original maintainer.
Zasoby zewnętrzne:
- Strona internetowa [github.com]
Podobne pakiety:
basic transport layer for games
Inne pakiety związane z libgamenetworkingsockets-dev
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- dep: libgamenetworkingsockets1debian1 (= 1.6.0-2)
- basic transport layer for games - development files
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- dep: libprotobuf-dev
- protocol buffers C++ library (development files) and proto files
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- dep: libssl-dev
- Secure Sockets Layer toolkit - development files
Pobieranie libgamenetworkingsockets-dev
| Architektura | Rozmiar pakietu | Rozmiar po instalacji | Pliki |
|---|---|---|---|
| armhf | 572,4 KiB | 2 502,0 KiB | [lista plików] |
| riscv64 | 2 251,6 KiB | 20 358,0 KiB | [lista plików] |